Zooming out from this panel will reveal a stained glass-style image of two women holding candles. Once again, the monster will appear, changing the time of day in the door frame panel from day to night. Wait for the walking man to reach the next gazebo and ring the bell, then move the panel with crumbling door frame back to the empty frame to reveal that the boy has moved to a new location. Players can then move the panel with the red-shirt boy over this panel to align the doorways, allowing him to enter the door. This will reveal a door with the blue fruit symbol in the back. Zoom out from the photograph and zoom into the picture in the lower right of the panel where a man sits on a box with his cane. In the panel with the photographs in Chapter 4 of Gorogoa, zoom into the picture to the right to follow the red-shirt boy, allowing him to move to the newly-created door. Zoom into the arches in the back to reveal a crumbling doorway. As the man walks and causes the castle wall to scroll, the gears will turn, allowing players to zoom into the image of the bell-ringing man when it’s on the left side of the gear. Move the panel with the gears to the top right corner, the panel with castle wall to the bottom right, and the panel with the bell-ringing man to the bottom left to put the pieces of the scene together. The sun at the top of this panel will align with the gear at the bottom of the gear panel. Zoom in until the castle wall in the back fills the frame. Back in the studying man’s panel, zoom into the bookshelf behind him and select the book with the bell on the spine. An old man with a cane will begin walking to the right, ringing the bell at each gazebo he reaches. Clicking the circular design on the handle will reveal another area that players can reach by panning up. In the panel with the yellow-shirt man, zoom into the bell that he has revealed on the table in Gorogoa.
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